Luxuries | HUD Icons | Character Specific Functions | Building Specific Functions | Controls | Menus
HUD IconsWith everything going on in the game, there are a number of things that you will need to keep a continuous eye on to ensure the happiness of your town. |
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Town Population: Building a thriving settlement all depends on the people it attracts. To keep track of your growing population, look to the numbers to the right of the Settler icon at the top of the screen. These figures will indicate the current number and maximum population limit of People that can, and do, live in your town. | |
Experience: As you explore the Wild West, you will be asked to perform tasks for people you meet. By agreeing to do these sometimes difficult duties, and completing the tasks, you will be rewarded with Experience points which you can use to purchase buildings, upgrades and luxuries in the Store. You can find your total amount of Experience in the upper right corner of the game screen next to the Experience icon. | |
Next Combat Unit: To quickly cycle through your armed units, click on the Next Combat icon located in the upper left corner of the mini-map. This is a useful way to find combat units in a hurry to defend your Settlers. The mini-map can be found in the lower left corner of the game screen at all times. | |
Next Jobless Unit: If there are any Settlers in your town that are not currently employed, this icon will become highlighted informing you that someone is looking for work. Click on the Next Jobless Unit icon, located in the upper right corner of the mini-map, to be taken to the unemployed Settler and put them to work before they start looking for other ways to occupy their time. The mini-map can be found in the lower left corner of the game screen at all times. | |
Next
Building: Click on this icon located in the lower left corner of
the mini-map to cycle through the buildings controlled by your
townsfolk. The mini-map can be found in the lower left corner of the
game screen at all times. |
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Next
Unit: To quickly cycle through your settlers, click on this icon
located in the lower right corner of the mini-map. The mini-map can
be found in the lower left corner of the game screen at all times. |
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Gold: In the HUD, at the bottom of the screen, you will see a bar with information about your resources. Keep track of how much Gold you have, because this is what you need in order to construct new buildings and repair damaged ones. Gold, in addition to Experience, is also used to unlock buildings and purchase upgrades in the Store. | |
Wood: In the HUD at the bottom of the screen you will see a bar with information about your resources. Keep track of how much Wood you have, because this is what you need in order to construct new buildings and repair damaged ones. Wood, in addition to Experience, is also used to unlock buildings and purchase upgrades in the Store. | |
Food: In the HUD at the bottom of the screen you will see a bar with information about your resources. The numbers to the right of the Food icon indicate the current amount, and maximum storage limit, of Food you have. Your townsfolk will need Food in order to survive. | |
Water: In the HUD at the bottom of the screen you will see a bar with information about your resources. The numbers to the right of the Water icon indicate the current amount and maximum storage of Water you have. Water is required for Farms and Ranches to produce Food. | |
Town Happiness: The level of happiness in your town directly
impacts the success of your settlement. If the level of happiness
drops down too low, people will start leaving and new Settlers will
not want to move to your town. Some of the things that can lower
Town Happiness include overpopulation, plague, drought, famine,
natural disasters, drunks, bandit attacks and lack of attention to
your Settlers needs.
To improve the morale of your townsfolk, try adding some luxury items to your town such as Flower Pots and Statues. Also, constructing some higher level buildings, like Saloons and Banks can help raise the level of happiness. |
Luxuries | HUD Icons | Character Specific Functions | Building Specific Functions | Controls | Menus
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