A complete Walkthrough of The Treasures of Mystery: Island The Ghost Ship. All areas of the Island are covered. Use this guide to find your friend on this spooky island of mystery.
Sixty years ago, a cruise ship goes down in a tidal wave and now a small island is being bothered by ghosts. Your editor wants you to write a story about the situation, which is great because you have a friend living there who is a paranormal specialist. Upon your arrival, your friend is nowhere to be found, and the only being to meet you is a ghost. Discover how the shaman's "ghost ship" and the ghosts on this island have something to do with an upcoming eclipse.
The specific goal of the game is to pick up the pieces of many fragmented hidden objects and then figure out how to use them.
Gameplay Show/Hide
The cursor does not change when you hover it over the fragmented objects to pick up. It will change into a hand when you are over either a Beyond Item or an item you need that is not fragmented. The cursor turns into an eyeball when there is something you can look at. The cursor will have a gear when there is an area that needs an inventory item to be used on it.
The game operates very simply. You have only the one menu bar at the bottom. From left to right you have:
The Menu button where you can resume playing, change your options, or save and exit.
The Ghost Ship shows you a little information about the ghosts you have found and those you still need to find. This is not really necessary to the gameplay.
The center section alternates between Find and Use. The Find section is for the fragmented objects you need to find. Hovering over the item will give you the name of the item and show you the pieces you need to find. Pieces that are unavailable to find at the current time are red. This means you have to do something else before you can get it. The Use section is all of your completed items and other items you may have picked up.
The Hint button recharges after either one minute for casual play or two minutes for expert. It will not be wasted if there is nothing available to do in the scene you are in.
The Book has two sections. One is important information you have gathered during the game and it will occassionaly automatically record important information for puzzle solutions.
The other section is the Map. The game has 4 major section and each section is tabbed. Green circles are areas you can access currently. The circle with the footsteps on it is the location you are currently at. An exclamation point is an area where you can currently do something. The handy thing about this is that the exclamation point will only appear when there is something that can actually be done with what you have available. The exclamation point won't appear until you have the items you need in your inventory.
There are great hints that pop up as commentary as you click on different areas.
I discovered when I played the game a second time that you actually do not need to pick up any of the papers to progress through the game. These usually only add details to the story but do not trigger any actual game play, which is great in case you miss one.